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战舰世界开发情报Q&A161029

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明智光纲 发表于 2016-11-2 09:31:44
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原帖转自战舰世界吧


Q:So I built a new computer recently and I have a 4k display. Whenever you changethe resolution to anything over 1920×1080 things get a bit small and hard toread with the UI. Can we expect to get UI scaling? (Valkyrie417)

我弄了個新機子有4K顯示器,什麼時候你們能改下UI啊,超過1920x1080的大小後界面上的字太小了,根本看不清。
A:Right now 4K adoption is pretty low so its not a huge priority to fix but I’vegot a 4k monitor at the office and its nigh unreadable so fingers crossed forboth of us
現在用著4K顯示器的不是很多所以這問題不是立馬需要修復的,不過我在辦公室弄了個4K顯示器,確實也有這個問題。


Q:Are there any plans to re-examine the matchmaker changes made earlier thisyear? Specifically, the issue of Tier 5 and 6 ships being uptiered far moreconsistently than ships at other tiers. (Lolita_Eden)
打不打算重新審視一下今年早期的分房改動?特別是5級6級總是壯丁。
A:It’s not something specifically we are working on but I believe it’s still anissue for newer folks who get to tier 5 for the first time. Early drop outs aresomething we are taking a look at closely at (like most video game companies)and these change in the future might impact this problem
這不是我們目前特別關注的,但是我相信這對於剛爬到5級的新人來說是個問題。我們會想辦法搞定的。


Q:Regarding the Arpeggio of Blue Steel content, was there ever a plan in place to“diversify” the content from the tech tree counterparts rather than making themdirect clones? (Lolita_Eden)
關於蒼藍活動,有沒有可能讓活動船更多樣而不是直接從科技樹裡複製一個出來?
A:We have kept them similar mostly because of the the way the non-historicalon/off switch works technically but maybe on the future
因為很多緣故我們還是得把她們弄得差不多,但以後有可能的



Q:So, I’ve heard that each cluster’s staff will have the ability to gift Kitakamito people at their own discretion soon™… Is this true?! Would you be oh sograteful and gift me one? Who do I need to beg to get her? (Take a Guess)
所以我聽說你們的員工將會可以給別人北上當禮物,真的?能不能給我一個?或者我可以求誰給個?
A:MAYBE
大概吧


Q:Hyuga’s 1942 refit as a Premium (PsychicTandemWargoat)
1942年的日向弄成金幣船?(似乎指的是出事故後但還沒改成航戰之前的版本,反正不是航戰)
A:Cool suggestion. I don’t know much about that ship in particular but I’ll takea look
好主意,不過我不太熟悉她,但是會看一看的。


Q:Howsatisfied is Wargaming with the current implementation of the RN cruisers?
你們對於目前的英巡滿意嗎?
Fromtier 2-5, many players regard RN cruisers as some of the worst ships in thegame. They are very very squishy and are generally helpless against BBs. TheirAP shells deal pitiful damage to BBs and torpedo attacks are usually suicidal.The RN cruisers are ok against DDs and other cruisers, but they don’t performmuch better than other nation’s counterparts.
2-5級的英巡號稱最爛的船。他們在BB面前啥用都沒。AP根本沒有卵用,魚雷就是自殺攻擊的啊。雖然對付DD和其他巡洋艦沒問題,但是表現明顯沒有其他國家的同行們好啊。
Manyplayers say that the RN line gets much better starting at Fiji, but thatdoesn’t explain why the low tier CLs feel so painful to play. Especially when 5BBs per side matches are not uncommon.
更多玩家表示RN線從斐濟開始變強,但這並不能說明為啥低級英巡得這麼坑。特別是一遍5BB的局開始常見的時候。
A:Rightnow we are still watching the data closely but the higher tier ships seem to bein a fairly balanced place. RN Cruisers were particularly difficult to balanceas they are the first full line of Light Cruisers.
我們目前在觀察數據。但是高階英巡看起來很平衡。英巡作為唯一一個全部輕巡的科技線是非常難平衡的。
Theyare fragile with great RoF and they are a very feast or famine in terms onsuccess. Sometimes you get to the right spot at the right time and itsglorious, other times you are really struggling to find a place to make animpact on the map.
他們很脆但又射得飛快,而且他們很難在戰鬥中變得有用。
Allthat to say, we really want to see how these ships perform over time as we knowthey can be amazing in a right spot but can we learn to find that consistentlyis the question.
總的來說,我們很希望看到這些船過段時間後能有個正確的定位,但這很不容易。




Q:Arethere any plans to allow a player to view their spotting and potential damage in battle?
有沒有可能讓玩家在遊戲內看到自己的點亮和潛在傷害?
The information would allow a player to feel engaged even when they’re forced into a more passive role. CVs especially could use the indicators, though they legitneed a credit and XP scaling buff more.
這些信息可以讓玩家感覺自己在做些事情哪怕他們不得不扮演消極角色。CV玩家們可以用上這些指示,儘管他們在收益上確實需要Buff
A:Thanks for the suggestion. It’s not something we have plans for yet but I likeideas that give players more info on how they are doing. I love seeing thatdamage counter climb in a battle!
感謝你的建議,雖然我們目前沒有搞這個但是這個主意可以讓玩家們更清楚自己在幹啥。我很高興看到傷害計算在結束后暴漲!


Q:Is the Halloween event a sign that WoWs might finally have an escort/convoygamemode implemented permanently in the future?
所以本次萬聖節活動算是WOWS要在未來搞出護航模式的意思
A:It’s possible, especially for some sort of PvE experience. PvP generally wefound turned into a DPS war, boiling the game down to can you deal damagefaster than your opponent to the enemy’s convoy since there is very little wayto protect your convoy from incoming fire (other than just eliminating allthreats)
這是可能的,特別是作為PVE經驗。PVP單純地把遊戲弄成個DPS遊戲,把整個遊戲變成你能不能更快地弄死對面。畢竟相對於直接幹掉對方你沒有多少更好地保護隊友的方法。
A2:I really like the difficulty level and the multiple objectives. I think weshould go even harder though Thereare some really fun ideas bouncing around right now for what we can do forPvE/Raid style content and it seems like the reception to this is mostlypositive so we shall see…
我喜歡困難的模式和多種任務。我覺得我們可以挑戰更高難度。關於我們能在PVE副本上放多少衛星的問題,我們有很多好主意。


Q:Rightnow it’s difficult to tell a ship’s main battery firing arcs inside of thegame.
目前要在遊戲界面內搞清楚一艘船的彈道是很難的
Arethere any plans to show this information inside of the game, maybe similar tothe armor layout viewer?
所以有沒有和目前的裝甲模型類似的方式來說明?
A:It’s an interesting idea and it would have helped me a few times but it’s notsomething we have been working on. I’ll pass the suggestion to the team
這主意不錯而且肯定能幫上我們的忙,但並不是我們目前在弄得。我會把這個建議轉給開發團隊的。


Q:Can we have team battles back during the ranked offseason soon? Even withoutany rewards or large scale game outside the individual battles, my group offriends found the battles very fun, and we never had trouble finding a matchduring peak hours… I’d love it if team battles got some kind of rewardstructure around them, but quite frankly we’d be pleased as punch just to havethem back as they were in the spring.
能不能在排位戰賽季間隙讓團隊戰回歸啊?就算沒啥收益也沒關係。我和我的小夥伴們覺得這個模式特別好玩,高峰期也不難排隊啊。要是有啥獎勵什麼的那就棒極了,但是老實說,就算和上次一樣我們也不介意的。
A:Team Battles rework has been brought up quite a bit lately and we know its asore point for folks like us that want to team up with more than 3 people on aregular basis. Rewards definitely needed a rework considering the amount ofeffort to get a team and the difficulty of the battles. Hopefully we can getsomething fixed up for Spring but I’m not sure we’ll make it so no promisesunfortunately.
團隊戰會稍後完成重做的。我們知道這個模式有點難辦。獎勵得考慮弄出一個團隊所付出的努力和戰鬥的難度。但願我們今年春天能弄好,但我也沒法保證。


Q: When can we have RN destroyers? And will HMS Glowworm be a premium ship?
啥時候有英國驅逐艦啊?螢火蟲會成為金幣船嗎?(這條是你吧紳士吧務跑去問的)
A: In the plans for 2017 but nothing final on dates yet so things may move around HMS Glowworm.
就在2017年衛星計劃中,不過最終日期還未確定,所以工作可能會圍繞螢火蟲展開
Just looked her up and that’s an awesome bit of history. Thanks for the suggestion
螢火蟲真是太棒了,感謝你的建議


Q: Are therecurrently plans for better replay integration? Record and view within theclient without restarting, better camera control, etc.
目前有沒有改善回放功能的衛星?比如遊戲內直接看回放不用退出客戶端,更好的鏡頭控制什麼的
A: YES! Thecurrent system is just a temporary hold over which is why we don’t have it inthe game by default. We want a much better replay system that works betweenpatches, doesn’t need to you exit the client, can be shared on social mediaeasily…. the list goes on. Possibly something more web-based might solve manyof the issues. We are aware of this one
吼啊,目前的回放系統就是個臨時的,這就是為甚麼我們不允許在遊戲內開啟他2333,我們想弄個更好的回放系統;可以播放不同版本的replay,不用關閉客戶端,貼到網上更容易。或許一些以網絡為基礎的功能可以幫我們解決它。我們很期待這些的。








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