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战舰世界开发情报Q&A 161031

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明智光纲 发表于 2016-11-2 09:42:23
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原帖转自战舰世界吧 作者列夫克拉夫琴科



at the moment torpedoes are kind of in a bad spot and it seems to happen often that even something like a BB is capable of completely avoiding torpedoes after it spots them (with no previous indication there where fishes in the water) this is due to the incredibly large detection range on esp japanese destroyers, are there any chance we might get a commander skill or module that decreases the range at which torpedoes are spotted to make torpedoes a bit more likely to hit? (and kind of as a counter to the vigilance and other torp detection bonuses).
现在看起来游戏里的鱼雷处在一个玩尼玛的状态,而且经常出现这种事情:一个战列爸爸,没有飞机啊自家驱逐舰什么的提前发现奔着丫去的铁棍,自己点亮,自己摇摆,然后塔码的全躲掉了!这都是因为现在鱼雷的发现距离难以置信的长(尤其是日本货!)!有没有可能搞个船长技能或者插槽配件能够减少鱼雷发现距离的?这样能够稍微提高些鱼雷的命中率,也算是对目标要么闪避专精要么点了鱼雷侦测的补偿?


There is very little, almost zero chance. Talking about IJN destroyers and especially Shimakaze, I don’t recommend using long lance torpedoes, as they are too specific after the nerf. And other available models are more then viable and efficient.

目前看起来没啥指望,或者说可能性大概就是零吧。谈到日本驱逐舰,尤其是岛风的时候,我是不建议你们使用长程铁棍的,因为在被砍了以后它们在水里太显眼了。相对来说你用别的鱼雷也许更能行之有效的打出伤害。


Dear Sub_Octavian. I have a suggestion. Would you buff the American Cruises’ secondary armament so that they can get an improved close combat ability? Only few American Cruises have torpedoes and their naval guns are not enough as well. I think improving their secondary armament will successfully fill the gap. What if your team reduce 127 mm/38’s reload time to 3.3~4 seconds and increase its maximum firing range by 6~7km? How does that sound?

我说亲爱的sub啊,我这有个意见:你们能不能把美帝巡洋的副炮给buff一下,这样她们在接舷对炮的时候能更给力点?你看基本上美巡都不会扔铁棍,然后本身主炮数量也不比别家的多。我觉得把副炮buff一下能够弥补一下差距啊。如果说把美帝通用的五寸双联副炮(127/38炮)装填降到3.3到4秒,然后把射程buff到6到7千米,你们觉得怎么样?
Hello, dear zkuzku. That does not sound like immediate plan either to me or to Game Design Balance team. However, we will consider it. Thank you for the idea.
啊,亲爱的zkuzku,你这主意听起来不管是对我还是对游戏平衡团队来说......都不是个要立马去做的事。不管怎么说,我们还是会考虑下的kuma.谢谢你的意见和建议。



















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